![]() The package automatically detects and changes the Graphics context based on the end component. During the development of the program, rendering works, in the same way, irrespective of the end component, whether it is a printer or a display monitor. Java 2D API supports a uniform rendering model across all the different devices: a display monitor or a printer. Java is a goto option famous amongst the gaming developers community due to its high-quality graphical outcome, huge variety of geometrical designing options facilitates printing of the documents, and allows to maintain the performance of the developed product. There are a number of packages provided under the java 2D package, such as awt, awt.image, awt.color, awt.font, awt.geom, awt.print and. ![]() 2D Graphics can be achieved using Java programming with the help of a few advanced features of the Java 2 platform, which includes Java’s built-in functions for operations like image processing, advanced graphic designing options, geometric transformation, alpha compositing, etc.
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